EXCAVATION SITE 2 | ENVIRONMENT ART

Lukasz’s scene, based in the abandoned Red Ore Mine evokes a visually powerful narrative.  His process involved designing and building large modular meshes, tilable textures, layers of materials, then finally adding the volumetric fog elements and atmospheric lighting.  With close attention to prop and decal placement, Lukasz ensured the different areas of the scene blended together seamlessly.  The alienlike egg feature, glowing and pulsing with veins spreading through the mine floors adds another intriguing story element to the mine.

SOFTWARE: Autodesk Maya | Substance Painter | Epic UE4 Game Engine

LUKASZ KYC | 2020