WAVE BASED SHOOTER | Anti-Virus
GAME DEVELOPMENT
This project is inspired by wave-based shooter games such as Risk of Rain 2 and Call of Duty Zombies. The visual style of highly contrasting emissive colours is inspired by TRON.
My key concept is being inside a computer removing a virus and how that would translate to a shooter via the different types of threats and objects. Having a range of enemy types allows for more variety in the level layouts and gameplay.
Developed using UE4 | Maya | Photoshop
JOHN SARSFIELD | 2020
JOHN SARSFIELD | YEAR 3 STUDENT
“I’ve enjoyed the variety of topics covered and having the freedom to select the best areas of study for me, whilst also learning about the collaborative workflow involved in making games”
I enjoy the open-ended nature of coming up with and adapting game concepts. Building and turning those concepts and ideas into interesting environments to explore and play. I would like to specialise in Level Design and build on these interests further.







